Sunday, November 13, 2011

Game Over and Enemies

 Getting pretty close to finally finishing this beast up here. To get the interface components complete, there is finally a game over screen for when you inevitably lose. It plays some nice little music and then sends you back to the start screen.

This included a short script as well which the tutorial had me write, just like the other GUI objects.






There are now other dangers as well, besides just falling off the side like a moron. One of which is these blue lazorz. They hurt you if you don't go through them at the right moment, so it's kind of reminiscent of those spikey jaw doors on the old Prince of Persia. Good times.


 There are also robot guards hanging about that just sort of sit idly until you come upon them. Then they activate and try to punch your face.

If you punch their face first though they explode in a blue shower of sparkly things and drop a couple things, either fuel cells or health packs. They also respawn after you leave the area, so don't think they're dead forever.

No comments:

Post a Comment