Wednesday, November 30, 2011

Rigging is a beautiful thing from God!

I am so happy with this result, but I still having little problems with skinning, such as the eyes. I don't know how to fix them. Suggestions?  At least one scene of my animation is guaranteed! =D



Thursday, November 17, 2011

Radio


Things are coming together. Need to work on monitor and particles if possible...

Sunday, November 13, 2011

Game Over and Enemies

 Getting pretty close to finally finishing this beast up here. To get the interface components complete, there is finally a game over screen for when you inevitably lose. It plays some nice little music and then sends you back to the start screen.

This included a short script as well which the tutorial had me write, just like the other GUI objects.






There are now other dangers as well, besides just falling off the side like a moron. One of which is these blue lazorz. They hurt you if you don't go through them at the right moment, so it's kind of reminiscent of those spikey jaw doors on the old Prince of Persia. Good times.


 There are also robot guards hanging about that just sort of sit idly until you come upon them. Then they activate and try to punch your face.

If you punch their face first though they explode in a blue shower of sparkly things and drop a couple things, either fuel cells or health packs. They also respawn after you leave the area, so don't think they're dead forever.

Thursday, November 10, 2011

here comes the race car

hi
  so here is the beginning stages of my race car.

Tuesday, November 8, 2011

Radio render test


Bouncing between modeling, textures and lights. Need to fix bump maps. Also need to model ipod.

Tuesday, October 25, 2011

Finally I have finished!



Well, I have some troubles with the UVs, but after a week I can figure out how the best to do it. Unfold function helps me a lot. Now I post three of my renders, since in class we couldn't see them. I intend to make hair pull out, but I no have idea how to start this.