Calendar


ART 4460 • Computers and Art • Fall 2011 Schedule
WEEK
DATE
Tuesday
DATE
Thursday
1
Aug 30
Course Introduction/Begin Interface Introduction
Sep 1
Interface

Proposal: Character or Product
2
6
Sketches Due

Modeling
8
Modeling

3
13
UV layout
15
Work Day
4
20
Presentation of Model

Texturing and Lighting
22
Materials
5
27
Texturing in Photoshop

29
Lighting and Rendering

6
Oct 4
Procedural textures
6
Lighting and rendering
7
11
Work Day
13
Mid-Term
8
18
Storyboarding
20
No Class: Friday schedule
9
25
Introduction to Rigging
Sketches/Storyboarding Due
27
Modeling: Nurbs/Polygons/SubD
10
Nov 1
Rigging
2
Modeling
11
8
Smooth Skinning
10
Presentation of Rigs
Presentation of 2nd Product Model
12
15
Smooth Skinning
17
Lighting
13
22
Smooth skinning
24
No Class: Thanksgiving Holiday

14
29
Animation
Dec 1
Rendering with Mental Ray/Multi-Pass Rendering

15
6
Animation
8
Work Day

13
Finals Week/Help Day
15
Final: All projects due at the beginning of class.
Presentation of Work: final animation and final products